Platypus Next Peril

Only a short post this time. I've been designing a game called Platypus Peril using Unity, for quite some time now and as this isn't a full time project, it's still not finished. It was initially a 2D platformer which then evolved into a 3D game, in the style of Mario 64 or Yooka-Laylee. I still have all the concept work, designs and drawings etc for it, so thought this might be a good project to do on the Next whilst I learn. Obviously it won't be 3D, but I will take it right back to the low-res 2D platformer that is was going to be. I'm not sure what it will be coded in yet, z80 or maybe Boriel with Nextbuild, but I am going to start off doing some basics with both to get the player character moving and decide as it progresses. Also I'm thinking this will get me motivated in learning the Speccy Next, with it being a fun project and something I know, rather than just blindingly typing something from a book. So the next post will most likely be with creating som...